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Fishing For Collectors

Fishing For Collectors

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Devlog

  • Postmortem
    November 11, 2024 by Rickski323
    Fishing For Collectors was an experience that showed how I enjoy creating mechanic’s and seeing their interactions with players and other mechanic’s. As shown with how the fishing mechanic, while... Continue reading
  • Final Build
    November 06, 2024 by Rickski323
    INTRO/GENERAL The final build of the game, this build was focused on adding progression and flavor to the game. With the addition of the fishing book, score counter, and score locks for the bobbers. T... Continue reading
  • Beta Build Log
    October 22, 2024 by Rickski323
    INTRO/GENERAL From the art/alpha build to the beta build was a lot smoother than prototype to art/alpha. As I had the clear goal of creating the bobber selection mechanic, which was accomplished in ta... Continue reading
  • Alpha Build Log
    October 09, 2024 by Rickski323
    INTRO/GENERAL The main goal of this build is to create a functional menu system and hopefully create a bobber system. What happened was I created the core idea of my game into a game, but I still feel... Continue reading
  • Creation of the Protype
    September 25, 2024 by Rickski323
    The creation of the prototype can be described as walking through mud but with a compass pointing where to go. Starting at the concept document, the only mechanic I wanted to test and could reasonably... Continue reading
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