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Fishing For Collectors
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Devlog
Postmortem
November 11, 2024
by
Rickski323
Fishing For Collectors was an experience that showed how I enjoy creating mechanic’s and seeing their interactions with players and other mechanic’s. As shown with how the fishing mechanic, while...
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Final Build
November 06, 2024
by
Rickski323
INTRO/GENERAL The final build of the game, this build was focused on adding progression and flavor to the game. With the addition of the fishing book, score counter, and score locks for the bobbers. T...
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Beta Build Log
October 22, 2024
by
Rickski323
INTRO/GENERAL From the art/alpha build to the beta build was a lot smoother than prototype to art/alpha. As I had the clear goal of creating the bobber selection mechanic, which was accomplished in ta...
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Alpha Build Log
October 09, 2024
by
Rickski323
INTRO/GENERAL The main goal of this build is to create a functional menu system and hopefully create a bobber system. What happened was I created the core idea of my game into a game, but I still feel...
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Creation of the Protype
September 25, 2024
by
Rickski323
The creation of the prototype can be described as walking through mud but with a compass pointing where to go. Starting at the concept document, the only mechanic I wanted to test and could reasonably...
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